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Text File
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1995-01-08
|
5KB
|
86 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
CHAINGUN 1.09 1
BULLETS 40.69 56
SERGEANT 6.81 DEAF/AMBUSH 2
DEADPLAYER 0.46 4
DEADSARGEANT 0.11 1
SHOTGUN 0.73 1
BARMOR 1.09 1
BACKPACK 0.73 1
CACODEMON 38.15 3
SHELLS 0.36 ; 1
STIMPAK 0.36 ; 1
TROOPER 6.13 DEAF/AMBUSH ;2 ;This item is inocuous
SHELLS 0.36 DEAF/AMBUSH ; 1
BONES2 6.13 1
CACODEMON 63.59 DEAF/AMBUSH 5
SHELLBOX 0.36 DEAF/AMBUSH 1
ROCKETS 1.09 DEAF/AMBUSH 1
IMP 40.89 DEAF/AMBUSH 12
BARON 8.17 DEAF/AMBUSH 1L
HELMET 1.09 DEAF/AMBUSH ;3 ;This item is inocuous
BARREL 14.31 DEAF/AMBUSH ; 7
PLASMA 0.73 1
BFG9000 1.45 1L
LAUNCHER 0.73 1
ENERCELL 34.33 63
ROCKETS 64.31 59
SHELLBOX 23.25 64
CHAINSAW 0.73 1
MEDIKIT 45.05 62
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 358 ;Strict standard for exact placement
;PER 304 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;